
The Story of Chrono Trigger revolves around a young boy named Crono from the town of Truce, who was going to visit his friend Lucca, who was giving a demonstration of her new invention at the Millennial Fair. He can interact with his environment, and talk to characters as per usual RPG style. In the field, unlike all Final Fantasy games before Final Fantasy VII, Crono can move in almost every direction. The player can equip a weapon, of which each character has his or her own weapon type, headgear, armour and an accessory, all of which up some kind of statistic or give another effect. New Techs and spells are learned with Tech Points, gained after battles. Both Marle and Frog have the Water element, but Marle uses Ice-based spells, and Frog uses normal Water spells. Each character (with the exception of Robo and Ayla) is assigned a magical element at a point in the game, meaning they can use magic of that element and spells related to their element. Techs cost MP like the majority of RPG games. Characters can team up for Double, even Triple Tech attacks. A tech can do damage to all opponents in a specific range, or all enemies on a line.

Techs are special in this game, because of Chrono Trigger's unique system. The player can Attack, use techs and items. Battles start when an enemy appears on the map, and unlike most Final Fantasy games, the game doesn't go to a battle screen, but rather starts the battle right there and now. The Gameplay in Chrono Trigger is similar to normal turn-based RPG combat, but with some changes.
